Penerapan Teknologi Augmented Reality Pendidikan Pengenalan Sistem Tata Surya Berbasis Android

Authors

  • Nurul Annasya Universitas Muhammadiyah Sumatera Utara
  • Amrullah Universitas Muhammadiyah Sumatera Utara

DOI:

https://doi.org/10.59696/prinsip.v3i3.186

Keywords:

Augmented Reality, Unity 3D, Marker, Sistem Tata Surya

Abstract

Augmented reality (AR) adalah jenis teknologi interaktif menggabungkan benda nyata dan virtual yang akan menghasilkan objek 3D yang akan ditampilkan pada layar. Augmented reality yang telah diaplikasikan memiliki cara kerja berdasarkan deteksi citra atau gambar dan biasa disebut marker, dengan menggunakan kamera smartphone kemudian mendeteksi marker yang telah dicetak. Augmented reality banyak digunakan diberbagai bidang, salah satunya bidang pendidikan. Pada bidang pendidikan augmented reality digunakan sebagai media pembelajaran agar lebih menarik. Teknologi augmented reality ini dapat diterapkan dalam pembelajaran sistem tata surya. Penggunaan teknologi augmented reality diharapkan bisa menampilkan objek berupa planet-planet dalam sistem tata surya secara virtual 3D dengan menggunakan gambar yang dijadikan marker. Pembuatan aplikasi ini dibangun menggunakan software Unity 3D.

References

ALdalmi, Feby Zulhalm daln Calhyalni Budihalrtalnti. 2016.Peneralpaln Teknologi ALugmented Reallity Paldal Medial Pembelaljalraln Sistem Pencernalaln Berbalsis ALndroid. Jalkalrtal: Jurnall Teknik Komputer ALMIK BSI. Vol II, NO. 1:122-131

ALdmiralnto, ALgustinus Gunalwaln. 2017. EKSPLORALSI TALTAL SURYAL. Balndung : Mizaln Pustalkal.

ALlfitrialni,N.(2021).Penggunalaln Medial ALugmented Reallity dallalm Pembelaljalraln Mengenall Bentuk Rupal Bumi.Jurnall Penelitialn Pendidikaln, 38(1),1-9.https://journall.unnes.alc.id/nju/index.php/JPP

Sari, I.P., Batubara, I.H., & Basri, M. (2023). Pengenalan bangun ruang menggunakan augmented reality sebagai media pembelajaran. Hello World Jurnal Ilmu Komputer 1 (4), 209-215

ALzumal, R. (1997). AL Survey of ALugmented Reallity. Presence: Teleoperaltors alnd Virtuall Environments, 6(4), 355-385.

Bujalk, K., et all. (2016). ALugmented Reallity in ALstronomy Educaltion: AL Calse Study of the Solalr System. ALstronomy Educaltion Review, 15(1), 1-19.

Clalrke, J., et all. (2015). ALugmented reallity in the clalssroom: exploring the impalct of aln ALR alpplicaltion on students' lealrning. Computers & Educaltion, 89, 1-10.

Jualnsyalh,AL. (2015).Pembalngunaln ALplikalsi Chikd Tralcker Berbalsis ALssistend-Globall Positioning System(AL-GPS)DengalnPlaltformALndrioid,1(1),2089-9033.https://elib.unikom.alc.id/files/disk1/673/jbptunikompp-gdl-alndijualnsy-33648-11-20.unik-al.pdf

Manurung, A.A., Sari, I.P., & Manurung, S.H. (2024). Implementation of augmented reality (AR) in the development of space Building modeling learning media for elementary school students 040481 Juma Raja village. Indonesian Journal of Education and Mathematical Science 5 (1), 40-46

Malulalnal, ALnggal daln Walhyu Kusumal. 2014. ALplikalsi ALugmented Reallity Sebalgali Medial Pembelaljalraln Taltal Suryal. Depok : Jurnall Prosiding Seminalr Ilmialh Nalsionall Komputer daln Sistem Intelijen (KOMMIT 2014). Vol. 8, ISSN : 2302 3740.

ALzumal, R. T. (1997). AL Survey of ALugmented Reallity. Presence: Teleoperaltors alnd Virtuall sssEnvironments, 6(4), 355-385.

Kalur, D. P., & Malntri, AL. (2015). Development of aln ALugmented Reallity-Balsed Lealrning System for Engineering Gralphics. Internaltionall Journall of Emerging Technologies in Lealrning (iJET), 10(3), 35-40.

ALdalm Mihali GERGELY, Bogdaln CRALINICU (2017), AL Succinct Survey on (Pseudo)-Ralndom Number Generaltors from al Cryptogralphic Perspective, DOI: 978-1-5090-5835-8/17/2017 IEEE.

Sari, I.P., Batubara, I.H., Hazidar, A.H., & Basri, M. (2022). Pengenalan bangun ruang menggunakan augmented reality sebagai media pembelajaran. Hello World Jurnal Ilmu Komputer, 1 (4), 209–215

ALnkur, Divyalnjalli, Trishalnsh Bhalrdwalj (2015), AL Dissection of Pseudoralndom number Generaltors, 2015 2nd Internaltionall Conference on Signall Processing alnd Integralted Networks (SPIN), 978-1-4799-5991-4/15/2015 IEEE.

Muhalmmald Galndal ALrizqial, ALnalng ALris Widodo (2017), Ralncalng Balngun ALplikalsi Dengaln Linealr Congruent Method (LCM) Sebalgali Pengalcalkaln Soall,Journall of Informaltion Technology alnd Computer Science (JOINTECS) Vol. 1, No. 2, Jalnualri 2017, ISSN 2541-6448.

Bisono, A.T., & Zulherry, A. (2025). Analisis Sentimen Game Genshin Impact untuk Mengetahui Reaksi dan Harapan Pemain Menggunakan Metode Naïve Bayes. sudo Jurnal Teknik Informatika 4 (2), 183-193

Basri,M., & Zulherry, A. (2025). Analysis of the Impact of Gambling and Online Loans in the Perspective of Informatics, Islam, and Kemuhammadiyahan. AR-RASYID: Jurnal Pendidikan Agama Islam 5 (1)

Ichsan, A., Zulherry, A., Lubis, T.A., & Shahnaz, B.A.Z. (2025). Utilization of Mobile Applications to Speed Up The Search for Android-Based Index Places. IJATCoS: Indonesian Journal of Applied Technology, Computer and Science 2 (1)

Zulherry, A. (2023) Decision making for network security with simple additive weighting method. Journal of Intelligent Decision Support System (IDSS) 6 (3), 155-159

Zulherry, A., Siregar,F.A., Gultom, Z.A., & Raihan, E.A. (2023). Optimalisasi Website untuk Monitoring Jaringan OPD di Dinas Kominfo Kota Medan dengan Metode Triangulasi. Bulletin of Computer Science Research 3 (5), 357-363

Zulherry, A., Gunawan, T.S., & Wanayumini, W. (2021). Analisis Hasil Pendukung Keputusan Mendapatkan Rumah Dinas Perusahaan Menggunakan Metode Analytical Hierarchy Process (AHP) dan Technique for Order Preference by Similarity to Ideal Solution (TOPSIS). JURNAL MEDIA INFORMATIKA BUDIDARMA, 2021

Mesraln (2016), Pemalnfalaltaln Mobile Device Paldal Ujialn Maltal Kulialh Peneralpaln Linealr Congruent Method(Lcm) Berbalsis ALndroid, Jurnall Teknologi daln Sistem Informalsi, Volume 2, Nomor 2, Malret 2016, hlm 80-85.

Sari, I.P., Al-Khowarizmi, A., Saragih, M., Hazidar, A.H., & Manurung, A.A. (2023). Perancangan sistem aplikasi pembelajaran bahasa inggris berbasis virtual reality dan augmented reality. sudo Jurnal Teknik Informatika 2 (2), 61-67

Nizalr Nalufalldy Junjunaln1, Umi Halyalti2, Irfaln ALli(2023),Pengenallaln Taltal Suryal Menggunalkaln Teknologi ALugemented Reallity Sebalgali Medial Pembelaljalraln Berbalsis ALndroid Menggunalkaln Metode ALddie,Jurnall Ilmialh Malnaljemen Informaltikal daln Komputer,Vol. 07 No. 02, pp.54-59

ALdalmi , Feby Zulhalm daln Calhyalni Budihalrtalnti. 2016.Peneralpaln Teknologi ALugmented Reallity Paldal Medial Pembelaljalraln Sistem Pencernalaln Berbalsis ALndroid. Jalkalrtal: Jurnall Teknik Komputer ALMIK BSI. Vol II, NO. 1:122-131

Batubara, I.H., & Sari, I.P. (2021). Improving Critical Thinkingability Through Guided Discovery Methods Assisted By Cabri 3d Software. International Journal of Economic, Technology and Social Sciences (Injects) 2 (1), 325-330

ALdmiralnto, ALgustinus Gunalwaln. 2017. EKSPLORALSI TALTAL SURYAL. Balndung : Mizaln Pustalkal.

Iralwaln. 2012.membualt ALPLIKALSI ALNDROID untuk Oralng ALwalm.Pallembalng : Penerbit Malxicom.

K.Lee, "ALugmented Reallity in Educaltion alnd Tralining," TechTrends Link. Res. Pr. Improve Lealrn., vol.56, no.2, pp. 13-21,Malr.2012.

Malulalnal, ALnggal daln Walhyu Kusumal. 2014. ALplikalsi ALugmented Reallity Sebalgali Medial Pembelaljalraln Taltal Suryal. Depok : Jurnall Prosiding Seminalr Ilmialh Nalsionall Komputer daln Sistem Intelijen (KOMMIT 2014). Vol. 8, ISSN : 2302- 3740

Manurung, A.A., Sari, I.P., & Nasution, M.D. (2025). Implementation of Augmented Reality and Integrated Video as Interactive Learning Media for Mentally Disabled People in Recognizing Numbers and Letters based on the Mathalfa. Indonesian Journal of Education and Mathematical Science 6 (1), 46-52

Mustikal, dkk. 2015. Implementalsi ALugmented Reallity Sebalgali Medial Pembelaljalraln Interalktif. Pallembalng : Citec Journall. Vol. 2, No. 4, ISSN : 2460-4259

Pressmaln, Roger S. 2012. Rekalyalsal Peralngkalt Lunalk – Buku Saltu, Pendekaltaln Pralktisi(Edisi 7). Yogyalkalrtal : ALndi.

Quallcomm. Developing with Vuforial. Dialmbil dalri : https://libralry.vuforial.com/gettingstalrted (9 Mei 2017)

Roedalvaln Rickmaln. 2016. Unity - Tutoriall Galme Engine. Balndung : Informaltikal Balndung.

Saldeli, Muhalmmald. 2014. Toko Buku Online dengaln ALNDROID. Pallembalng : Malxikom.

Salfalalt, Nalzalruddin. 2015. Pemrogralmaln ALplikalsi Mobile Smalrtphone daln Talblet Pc Berbalsis ALndroid Revisi Kedual. Balndung: Informaltikal.

Setialwaln, Erwin, Undalng Syalripudin daln Yalnal ALdityal Gerhalnal. 2016. Implementalsi Teknologi ALugmented Reallity Paldal Buku Palndualn Wudhu Berbalsis Mobile ALndroid.Balndung:Jurnall Jurusaln Teknik Informaltikal, Falkultals Salins daln Teknologi. Vol. 1, ISSN : 2527-9165

Ballalndin, S., Oliver, I., Boldyrev, S., Smirnov, AL., Shilov, N., & Kalshevnik, AL. (2010). Multimedial services on top of M3 Smalrt Spalces. Proceedings - 2010 IEEE Region 8 Internaltionall Conference on Computaltionall Technologies in Electricall alnd Electronics Engineering, SIBIRCON-2010, 13(2), 728–732. https://doi.org/10.1109/SIBIRCON.2010.5555154

Fralntz, T., Jalnsen, B., Duerinck, J., & Valndemeulebroucke, J. (2018). ALugmenting microsoft’s HoloLens with vuforial tralcking for neuronalvigaltion. Heallthcalre Technology Letters, 5(5), 221–225. https://doi.org/10.1049/htl.2018.5079

Halmeed, Q. AL., Hussein, H. AL., ALhmed, M. AL., & Balsim Omalr, M. (2022). Development of ALugmented reallity-balsed object recognition mobile alpplicaltion with Vuforial. Journall of ALlgebralic Staltistics, 13(2), 2039–2046. https://www.publishoal.com/index.php/journall/alrticle/view/382

Malltal, AL., Falrinhal, T., & Mendes, M. (2023). ALugmented Reallity in Malintenalnce—History alnd Perspectives. Journall of Imalging, 9(7), 1–20. https://doi.org/10.3390/jimalging9070142

Salmhi, J., & Zeller, AL. (2024). ALndroLog: ALndroid Instrumentaltion alnd Code Coveralge ALnallysis. FSE Compalnion - Compalnion Proceedings of the 32nd ALCM Internaltionall Conference on the Foundaltions of Softwalre Engineering, 597–601. https://doi.org/10.1145/3663529.3663806

Downloads

Published

14-01-2026

How to Cite

Annasya, N., & Amrullah. (2026). Penerapan Teknologi Augmented Reality Pendidikan Pengenalan Sistem Tata Surya Berbasis Android. Portal Riset Dan Inovasi Sistem Perangkat Lunak, 3(3). https://doi.org/10.59696/prinsip.v3i3.186

Similar Articles

1 2 3 4 > >> 

You may also start an advanced similarity search for this article.